And now for something trilby else...
Yeah I know, the same bad pun twice in a row, but I promised another update about trilby (I'm looking at giving it another two or so, then giving thrall similar treatment, circling back around to hit Tabico who is already in my recommended list, then on to Iago...) and I like feeling clever, so here goes!
I updated my recommended reading section with three trilby stories - Pawn, Outcall, and Hive. All are must reads that I felt would be good to start off the trilby list. Honestly, so far I would reccomend most, if not all of his stories that I've read sans Honeycomb, the sequel to Hive, that just felt dull and let downy.
Anyway, I'm left with a connundrum. Do I talk about the stories I've already posted, or do I go on about ones yet to be discussed to give even further coverage?
The latter sounds good to me, with maybe a brief turn around at the end. I feel like being dramatic.
First up, is a legendary story in the MC community. I could build up to it, but I'm occasionally bad at delaying. So, without further adieu, we begin a twisty path into . . .
Tether
This story clocks in at 103 chapers spread over fifteen parts and 179,549 words (give or take a chapter block missed by my quick fun with XP's calculator) - and took years to get out. I don't remember when I first found it, but I do remember watching it as it updated and I still wasn't technically alowed on the site. I'm going to feel bad for kids in the future when they have to deal with more than just "if you're not 18, leave" because, yeah.
Anyway, my sordid past asside, I remember reading this story not neccessarily from its first update, but definitely early on enough to coo each time it came up in the update. It's full of that classic trilby hotness that flows from MC, not sex - though we get plenty of that. At first we get a very lovely story about a young rich girl, Meredith, kidnapped and conditioned. And I do mean conditioned. A long, thorough, drawn out proccess.
It's delightful, sizzling, and may be over extensive, but it appeals to my love of attention to detail. So much put into play early continues through most of the tale, which makes it all... work? Fit? It's delightfully yummy.
But the story is really two stories, and about halfway through our protaganist is released back to her mother - who becomes the next target. All of that built up effort begins to spread out, as more and more people are drawn into the web that is Alice Holloway - a name I rather enjoy (who is not in any chains, inky or otherwise) and a Dome I rather delight in.
There is valid criticism for the story. It does go on for a very, very long time. After a certain point, there's no debating that no one in the story but Alice has any true hope of escape. She's just playin a game, whittling down at what's left util she's ready to be done, lay back, and savor her victory . . . but I enjoyed the journey. It wasn't the ending that mattered, it was the mind control that happened over and over and over again.
It shows all of those little steps, instead of point a, conditioning described, point b, end prophecized. Every last little sordid detail of this lovely group of women's fall from thinking about what to do with their lives to obedient mewling slave sluts, well... there's something fun about seeing that. Its hot seeing Meredith used against her mother, friend agaisnt friend, betrayal after betrayal after betrayal, which after a point is just two toys being put in a room to have fun for her amusement.
Its more of the game than we usually see, and I savor it. I reccomend this story, if only in little chunks spread over a long period of time.
So now that we have that out of the way, I reccomended Pawn, Outcall, and Hive, didn't I?
Hive is a very yummy story. Sister looking for sister, but of course it won't matter if she finds her or not. Theres robot stuff in Tether, too, which is in the end very similar to the way Hive does it. Thats not too big of a spoiler really, but I apologise if you felt anything was ruined by this. A lovely holding pen that she shouldn't have gone lookin through. Silly protaganists of mc stories, if you find a conspiracy, it'll find you befoe too long.
Pawn was one I found when reading "its new to me" stories from old favorite authors. Our protaganist is very loyal to her queen. Infinitely loyal. So much so, that she will march right into the depths of hell as a messenger, knowing there is little to no chance of a happy ending for her, and the end is heartbreaking while the center remains hot.
Outcall, uses pocketwatches, and a hot trait trilby is good at using: giving the MCer the wonderful trait of being a superb actress to get what they want. Amnesia, fantasy, blurring the lines of reality . . . Mmmmm . . . this story is delightful.
Well, I guess that covers us for today! I plan on doing three next week - more stories reviewed/reccomended, culminating in more reccomendations, and leading us into thrall's body of work. Hope you enjoy me posting more!
I updated my recommended reading section with three trilby stories - Pawn, Outcall, and Hive. All are must reads that I felt would be good to start off the trilby list. Honestly, so far I would reccomend most, if not all of his stories that I've read sans Honeycomb, the sequel to Hive, that just felt dull and let downy.
Anyway, I'm left with a connundrum. Do I talk about the stories I've already posted, or do I go on about ones yet to be discussed to give even further coverage?
The latter sounds good to me, with maybe a brief turn around at the end. I feel like being dramatic.
First up, is a legendary story in the MC community. I could build up to it, but I'm occasionally bad at delaying. So, without further adieu, we begin a twisty path into . . .
Tether
This story clocks in at 103 chapers spread over fifteen parts and 179,549 words (give or take a chapter block missed by my quick fun with XP's calculator) - and took years to get out. I don't remember when I first found it, but I do remember watching it as it updated and I still wasn't technically alowed on the site. I'm going to feel bad for kids in the future when they have to deal with more than just "if you're not 18, leave" because, yeah.
Anyway, my sordid past asside, I remember reading this story not neccessarily from its first update, but definitely early on enough to coo each time it came up in the update. It's full of that classic trilby hotness that flows from MC, not sex - though we get plenty of that. At first we get a very lovely story about a young rich girl, Meredith, kidnapped and conditioned. And I do mean conditioned. A long, thorough, drawn out proccess.
It's delightful, sizzling, and may be over extensive, but it appeals to my love of attention to detail. So much put into play early continues through most of the tale, which makes it all... work? Fit? It's delightfully yummy.
But the story is really two stories, and about halfway through our protaganist is released back to her mother - who becomes the next target. All of that built up effort begins to spread out, as more and more people are drawn into the web that is Alice Holloway - a name I rather enjoy (who is not in any chains, inky or otherwise) and a Dome I rather delight in.
There is valid criticism for the story. It does go on for a very, very long time. After a certain point, there's no debating that no one in the story but Alice has any true hope of escape. She's just playin a game, whittling down at what's left util she's ready to be done, lay back, and savor her victory . . . but I enjoyed the journey. It wasn't the ending that mattered, it was the mind control that happened over and over and over again.
It shows all of those little steps, instead of point a, conditioning described, point b, end prophecized. Every last little sordid detail of this lovely group of women's fall from thinking about what to do with their lives to obedient mewling slave sluts, well... there's something fun about seeing that. Its hot seeing Meredith used against her mother, friend agaisnt friend, betrayal after betrayal after betrayal, which after a point is just two toys being put in a room to have fun for her amusement.
Its more of the game than we usually see, and I savor it. I reccomend this story, if only in little chunks spread over a long period of time.
So now that we have that out of the way, I reccomended Pawn, Outcall, and Hive, didn't I?
Hive is a very yummy story. Sister looking for sister, but of course it won't matter if she finds her or not. Theres robot stuff in Tether, too, which is in the end very similar to the way Hive does it. Thats not too big of a spoiler really, but I apologise if you felt anything was ruined by this. A lovely holding pen that she shouldn't have gone lookin through. Silly protaganists of mc stories, if you find a conspiracy, it'll find you befoe too long.
Pawn was one I found when reading "its new to me" stories from old favorite authors. Our protaganist is very loyal to her queen. Infinitely loyal. So much so, that she will march right into the depths of hell as a messenger, knowing there is little to no chance of a happy ending for her, and the end is heartbreaking while the center remains hot.
Outcall, uses pocketwatches, and a hot trait trilby is good at using: giving the MCer the wonderful trait of being a superb actress to get what they want. Amnesia, fantasy, blurring the lines of reality . . . Mmmmm . . . this story is delightful.
Well, I guess that covers us for today! I plan on doing three next week - more stories reviewed/reccomended, culminating in more reccomendations, and leading us into thrall's body of work. Hope you enjoy me posting more!
Labels: EMCSA, Madam Kistulot, rambling, reviews






3 Comments:
We dooooooo enjoy your posting :D
"Outcall" suffers from trilby-masturbating-on-paper syndrome. His writing quality didn't dip, and the story started out wonderfully, but things just . . . kept going the same way each time, ad infinitum. I'm almost relieved he didn't finish it.
I thought your opinion of "Outcall" was close to mine? There were definitely some sizzling bits, though. trilby masturbating on paper is definitely much better than when most authors do it.
Tether suffered from this, too, but the MC was varied in content enough to make the length and repetition tolerable.
I need to read "Pawn." I'm surprised you didn't talk about "Bridesmaid" this time.
Yummy post! *licks tenderly*
eri,
yay!
Val,
You're the one always going on about bridesmaid. I liked it, but it's not even my favorite Joss story. I intend to cover Joss - but not yet. That deserves a post of it's own.
And my opinion changed from looking back on it later.
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